24 May 2012
We believe that developers should have the freedom to price their games how they like, without interference from the online stores that sell the games. Why? Because it allows us to promote our games more freely, as we are doing here! We rely on the ability to promote our games for our livelihood and control over pricing is an important tool for this purpose.
Because We May is doing something very incredible here. They are a website to help you promote your game by listing it on sale. Any developer can submit their game(s) as long as they put it on sale for the given duration (May 24-June 1). There are currently some amazing games on sale including Osmos, Super Brothers, World Of Goo HD, and more.
23 May 2012
This is a very well written article detailing some of the inner workings of Facebook and why its business is YOU.
23 May 2012
An incredible guide detailing many of the tricks/design patterns used in 2D platformers. Although there isn’t much code to look at, the higher level ideas detailed in the article are invaluable.
23 May 2012
I have just updated Pocket MUD Pro
to support the iPad! In celebration, it’s on sale for $1.99 (down from $2.99).
Also, here are 10 promo codes for anyone who wants a free copy. Please comment on which code you take so others know which one’s are available.
22 May 2012
For those of you who have followed my blog for a while, you know that I am a huge geek for smart watches. I had the first version of what is now the Pebble (inPulse) and even hacked a jailbroken iOS app to interface with it.
MetaWatch has been around for quite some time now and looks *ok *, however their latest update appears to be completely in response to Allerta’s announcement/success of Pebble.
“We are delighted to be the first company to ship a Bluetooth 4.0 smartwatch compatible with both iPhone and Android platforms”
What is really concerning is the fact they they don’t mention anything related to how they are achieving iOS notifications. Pebble has been very upfront in stating that they are planning on leveraging ifttt.com to deliver complex notifications such as Twitter and Facebook. It leads me to believe they haven’t quite sorted everything out and are jumping to a press release in order to ride the smartwatch train.
I have a Pebble
coming in August and intend on sharing my experiences as well as code. Perhaps I might scoop up one of these as well and write a comparison post.